Friendly-Fire Glitch: LAS-7 Dagger Can Damage SH-51 Shields in Helldivers 2

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The popular shield-and-dagger loadout may backfire in close-quarters engagements.

A rare but concerning issue has emerged in Helldivers 2: the LAS-7 Dagger’s continuous beam can sometimes hit friendly equipment—most notably the SH-51 ballistic shield—causing unintended damage and burn effects. Players who run one-handed LAS-7 Dagger and SH-51 shield loadouts should be aware of this interaction and how to avoid it until a proper patch is released.

The LAS-7 is a one-handed beam sidearm that fires a continuous energy ray capable of applying burn damage over time. Under certain circumstances, the beam’s hit detection can register on the front face of a player’s own SH-51 shield or a teammate’s shield, triggering damage or burn effects that weren’t intended. Since the LAS-7 is commonly paired with the SH-51 for close-range crowd control, this bug creates a frustrating self-harm loop for players who expect the shield to protect them rather than be harmed by their own weapon. Completing the Helldivers 2 supplies achievement becomes much easier when you get the required items from EZNPC, which offers reliable and safe delivery.

This issue has several tactical implications. Shield users rely on the SH-51 to absorb damage and protect their squad during advances, and if the LAS-7 can damage the shield, it undermines core gameplay strategies and can jeopardize mission success. Additionally, the LAS-7’s appeal as a lightweight, shield-compatible sidearm is reduced, forcing players to choose between their preferred loadout and mission reliability. Accidental friendly-fire incidents can also affect team performance, particularly in tight engagements or during revives, since teammates expect the shield to function as invulnerable cover.

The bug tends to occur in close-quarters or chaotic fights where players and teammates are clustered, or when the beam grazes shield edges. It can also appear when the beam crosses collision geometry, such as thin walls, doorframes, or partial cover, causing hit registration to mistakenly count the shield rather than an enemy. Heat effects and visual burn cues can further complicate aiming, increasing the chance of hitting shields unintentionally.

Until an official fix arrives, players can mitigate the risk through several workarounds. Maintaining distance from teammates and their shields while firing the LAS-7 reduces accidental hits. Using the LAS-7 in short bursts rather than sustained beams helps prevent overlap with shield geometry. Alternately, switching to a different sidearm or a two-handed primary weapon may be safer in missions where friendly shields are critical. Finally, communicating loadouts in advance during public games can help teams avoid firing arcs that intersect with shields.

Community reactions are mixed. Some players enjoy the LAS-7 for its unique mechanics and fun, situational use, while others call it unreliable due to hit-detection quirks and heat effects. Historically, beam weapons in Helldivers 2 have had nuanced interactions with collision, heat, and burn systems, making edge-case bugs more likely when combined with shields and team play.

The LAS-7 Dagger remains a fun and powerful weapon, but players using it alongside SH-51 shields should exercise caution. Adjusting firing habits, maintaining proper spacing, or choosing alternative sidearms can prevent unintended self-damage and preserve squad effectiveness until a developer patch addresses the issue.

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